![]() I suppose everyone could have the same class of servant, but that seems a little boring. But that removes the difference in power levels and Im not sure if thats a good or a bad thing really. The easiest way would be to design each class before hand and then let the player choose. However the classes seem to have (nebulously) defined power levels - while saber is the "strongest" class its unclear what makes it so as it is outmatched in strength by berserker, magical power by Caster and so on. The heroic spirits rank doesnt present much of an issue, just give all players the same amount of build points for their heroic spirit. However statting up the servants seems a little awkward, there seems to be two ratings which determine a servants power - the heroic spirits rank and then the class the grail summons them in. If a potentionally confrontational one as the obvious setup seems to be to setup each player with a Master-Servant each and let them have at it. I was playing through F/SN to refresh myself on the characters in preperation for next week's release of Fate/Unlimited Codes and I thought to myself that the setup for the grail war would make for an interesting campaign.
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